A refunded license was revoked on the server but kept working in the app:
the edition is resolved offline from the key alone, and the flag added by
#347 lasted the session only and never touched the edition.
Rust
- license.check, next to the key, holds what the license server last said
about it: {key_sha256, attempted_at, revoked}. Never the key itself. A
missing, unreadable or invalid file, or a state about another key, reads
as "no state": not revoked, check due.
- entitlements_from_dir resolves a revoked key to ("free", []), which also
locks auto-update. read_license and store_license report the state.
- check_license_revocation: POST /v1/licenses/verify with the product and
the key only. Nothing is sent without a stored key that validates, nor
within 24 h of the last attempt, which is written before the request.
Fail-open: only "valid" lifts the state, only "revoked" sets it.
- Activation, machine list and deactivation record a license_revoked answer
under the key they sent.
- fetch_price reads error.code of a 403 and names license_revoked instead of
premium_required. It records nothing: the price route judges the license
of the activation token, which the client cannot tie to the stored key,
and 0.15.0 left the token of a previous key next to a new one (#367).
Front
- LicenseContext takes the revoked state from Rust (info.revoked); the
session flag and markRevoked are gone. The check starts once per app
start, writes its outcome to the in-app log, and reloads the context only
when the state changed. A revoked key entered again stays Free.
- UpsellGate and the License card name the revocation.
Docs: ADR 0017 amendment (D13 replaced, the first unsolicited request and
its bounds), architecture, user guide, price contract annex, changelogs.
Refs #365
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>